taintedfeather
Member
- Joined
- Sep 11, 2008
- Messages
- 130
- Gender
- Male
- HSC
- 2009
Ever heard of the word 'example?'Okay, what the FUCK. That isn't an accurate representation of he conversation.
That's because you're too blind to realize what the point is.FUCK me.. .
You are using the same points OVER AND OVER AGAIN.
Again that is just YOUR opinion, how is that using other 'factors?' Other factors are stats, which are objective, i.e, sales.The fact that i DID use the longevity of the game to support my choosing of SC, shows that I'm not looking at the one factor.
Let's look at my Post shall we?You are just arguing the one perspective of sales indicating people playing a good game
That's weird, I see no mention of sales?Dragon Age saw a revolution and re-introduction into the 'dark fantasy' world. It's been over 5 years since Neverwinter Nights came out, and complemented with the high critic scores, Dragon Age is worthy of its high rank. Pokemon, whilst a fun game, just had the basic rpg controls and was meant to capitalize on the Pokemon craze at the time...
Alright, here's one mention. And that wasn't even the main point of argument,Once again, your opinion. Being one of the most sold FPS (if not the most) sold of all time, matched with the great critic scores obviously means this game is fantastic. Whilst not a fan of COD myself, I'n not going to put in a game I like better just because, I like it better, and not for its merits.
Wow, again, no mention of sales.Twilight Princess saw clever use of the Wii remote, instead of the old controller - styler controls. It also paid immense attention to detail, and is a very beautiful game. It also managed to snag quite a good score from the critics.
Does Ace Combat even come close to Sims sales? No. Do the same amount of people play/enjoy Ace Combat compared to Sims? No.
Okay, two mentions of sales. And in this case, it is 100% justified.
I see no mention of sales here?Are you joking? Do you even know what survival horror even is? Considering it's my favourite genre, and you have the nerve to compare Silent Hill 2, one of best survival/psychological horror games of all time, with another dumb shooter game where you get a surplus amount of ammos, and doesn't even qualify as survival horror, clearly indicates you know little of the genre.
I've played Aliens, to Clock Tower, Resident Evils, Fatal Frames, Silent Hills, Kuon, Penumbria, to Alone in The Dark, and whilst Silent Hill 2 gives me nightmares (how disturbing is a Pyramid Head raping a monster nurse then killing her?) Aliens is a game I expect to find in the $5 and under Bargain Bin, cause that's all it's worth.
Sales? Where are you?Age of Mythology is a great game as it revolutionized the RTS series, instead of making the minor tweaks like other RTS. It introduced a counter system, God Powers, and the austere, Minor God choices you'd have to make when you advanced. As great a game as Starcraft is, it's just an RTS. What's the main difference between it, and other RTSs? It's set in space...
So what did I end up including? Critic scores, platform, controls, genre, revolutions, and two points in sales.Finally - reply if you have an arguement that ISN'T based on sales.
In case you haven't realized, these are OTHER FACTORS, that you would consider when dubbing a game "the best."
So don't exaggerate the fact that I only used sales in my argument. You just ignored all my other points in total. That's hardly fair.
And once again, surprise surprise, you judge your games based on content:
Musical score is content, and can be disagreed easily. Storyline is content, and can be disliked easily. Character development is content and can be loathed easily.But the musical score, storyline and the actual character development is on par, if not, greater than FFVII.
I've played Vagrant Story, and judging it alone based on 'content' music was not that great - can I even remember the name of one song? No. I also disagree with storyline, it was cliched, whilst FFVII transformed the typical fantasy genre into a futuristic world (it was clever how the Monk was Tifa, the Archer was Barrett, the Templar was Cid etc.) Character development in Vagrant story...I didn't really care for it. I didn't even care when my character died.
But unlike you, I look at other factors.
Platform - PS, so for a PSX game, the graphics were quite well done in comparison to other games at the time.
Controls - the battle scheme was quite well done, as was the customizations and control schemes (although chaining and magic was sometime frustrating).
Content - Okay. Will I remember it? Not likely.
with a 9.6, it's a great review from the critics.Critic's Score
Revolution It is revolutionize anything? Unfortunately no, as despite the overall good gameplay, other games also saw aspects of this game before it was released - e.g, Dungeons and Dragons games.
Sales 100, 000. Not a remarkable figure, but still alright.
Verdict: Best game of all time? Well, I think its release date of 2000, may have hindered its performance due to it being released at the end of the PSX's lifespan, hence - for graphics, + for sales. Overall, whilst a great game at the time, there are much better RPGs, that do well in more of the aspects, leaving Vagrant Story to be ranking in the 'teens' if we're looking to find 'The best game of all time'
^ as you can see, you really do need other aspects to judge a game fairly, and comprehensively, as content alone is far too subjective to qualify games. Sales, as you often like to point about, does play a role, but I have never said it was what dictated what made the best game, so please stop making it sound like I did. If we looked at things based on content alone ie. music, story etc. that you've mentioned, it's really a 1 sided view on a game, as there will 100% be people who will disagree, leaving you a ridiculous range of scores, from 0 to 10.